Who am I?

I am a curious person that has been playing video games since childhood and I want to a be part of it.

I was born in Mallorca. Due to my curious nature, I always wanted to know more and learn, and video games were a medium that let my curiosity run wild. That same curiosity allowed me to start to think how they were made. That was one of the reasons that pushed me to study Computer Science.

During the degree, I learned a lot of concepts that gave me a deeper understanding of games. When I ended my degree, I decided that I wanted to know exactly how video games were made, so I joined a Master's Degree on Video Game Creation. All the knowledge I adquired during the master ended up giving life to SINN.

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SINN

Is a game programmed and designed during my master's.

The game was made using a Custom engine, using VisualStudio (C++), DirectX 11, LUA, 3DMax, Fmod, PhysX, Substance and Cal3D.

Sinn is a platformer-puzzle game whose world has an unique feature: the light has a mystical power that can give to some individuals, the capability to move their conscience between the physical and the shadow world.

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Email

fernandoalbillos@gmail.com